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WJEC/EDUQAS Introduction to GCSE Media, SPECTRE, GQ, QSTREET, TGCAN, THE SUN, GUARDIAN,  115 slides
sallytomessallytomes

WJEC/EDUQAS Introduction to GCSE Media, SPECTRE, GQ, QSTREET, TGCAN, THE SUN, GUARDIAN, 115 slides

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Encode/decode/connotations/semiotics/polysemic Visual codes: colour, location, gestures props Dress codes Anchorage Open/Closed Texts Technical Language: Shots, Angles, Movements HPV Editing/transitions/fast/slow Lighting Language codes Genre conventions/theory Steve Neale Theorist Narrative Tzvetan Todorov Vladimir Propp Claude Levi-Strauss Representation/stereotypes/gender/age/ethnicity Media Industries: production, ownership, technology, regulation Audiences- target audiences, demographics, Stuart Hall reception theory, Contexts
Eduqas A Level Media Assassin's Creed Franchise (46 slides)
sallytomessallytomes

Eduqas A Level Media Assassin's Creed Franchise (46 slides)

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Please note- I have used the exam board factsheet as a basis to create a unit of work on PPT. The PPT covers: Contexts- product context, the games, video game historical context, appeal of video games and Assassin’s Creed Economic context- production distribution, circulation, Industries-regulation, PEGI, digital convergence Audiences- social and cultural contexts, audience experience Theorists- Stuart Hall, Power and media industries (including Curran and Seaton), Regulation (including Livingstone and Lunt, Cultural Industries (including Hesmondhalgh), Blumler and Katz, Bandura, Henry Jenkins, Stanley Cohen Exam question examples